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Showing posts with the label Game

Making a Playstation 3 Game in 2024 - PS3 Unity SDK

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The Playstation 3  The Sony Playstation 3 is a game console that released in 2006, and had its last disc release in 2020. I think 2024 is the perfect time to come back to making games for it. Let me introduce the game I'll be bringing over to the PS3, Ultimate Tic Tac Toe. Ultimate Tic Tac Toe - Windows, Mac, iOS, Android Ultimate Tic Tac Toe ( which I've previously written about here ) is a Unity game that my friend ( who can be found on GitHub at AlteredNode ) built around 2 years ago. It's a pretty simple game, it's tic tac toe, but each square of the main board is a smaller tic tac toe game. Depending on where you play in the small grid, your opponent will be locked to that same square of the main grid. It can be a little complicated to explain in text, but the game is playable in your browser if you'd like to see it in action. When my friend was putting together the code for the game, I was adding small bonus features to it. I swapped out all the PNG textures ...

Doom on a Drone Controller

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Back in 2018  I bought a terrible drone manufactured by GoPro, called the "GoPro Karma." The idea behind it was really clever, a drone that worked with the GoPro ecosystem you have already been purchasing from over the years. Slap a camera you already own into a drone, fly it, and when you get back, you can remove the gimbal from the drone and use it handheld.  Truly a good idea, but it felt a little hacked together on the software side. The GoPro didn't always want to enter the drone mode, the controller refused to connect to Google WiFi networks, etc. My favorite part, is the controller actually runs Android, and the software for controlling the drone is just an Android launcher and app.  What I Did In 2021, 3 years after the GoPro Karma was discontinued, a youtuber found out you could install a different version of Android to the controller . There was a hidden recovery/reflash mode on the controller, accessible via a button combination, and with a custom driver on the...

The Nautilus - A Group Project

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The Game  The Nautilus is a game a friend of mine, Eden (found here on GitHub), started back over a year ago. It's gone through many revisions, eventually winding up as a web-based game that involves controlling a spaceship, navigating obstacles, and avoiding enemies.  Features Contains custom audio, perfectly looping music and background sounds, visual effects, a momentum storing and releasing mechanic, and more. Playable with WASD for movement, and the space bar to store, then subsequently release your momentum later for ultimate speed control.  The Project The source code can be found on GtiHub here , and is playable at the following link:  https://eden-annora.github.io/TheNautilus/ . Have fun! Please star the project, and report issues if you find some. Note that the game is early in development, so there will be some bugs.

Ultimate Tic Tac Toe - A Group Project

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The Game  Making It By now,  I'm certain you're aware of how to play tic tac toe. But what if, every single one of those 9 squares, was another tic tac toe game? Also, depending on where you last played, you can only play in that same square in the big full-size game. This is a project my friend (found on github at AlteredNode ) was working on, that I got involved in. Together, we built a game that was simple enough to make, but entertaining enough to keep a group focused for a while. We ported it to Windows, Mac,  Android, and iOS, though it is not in any of the app stores yet. It still has to be sideloaded for now.  The Project You can find the source code for the Unity project here , the XCode project for porting to iOS here , and download the game here . Play the Game Play it fullscreen here .